- Uluslararası Spor Egzersiz ve Antrenman Bilimi Dergisi
- Volume:10 Issue:4
- The Effects of in-Class Educational Games on Reaction and Agility Skills in Female Wrestling Athlete...
The Effects of in-Class Educational Games on Reaction and Agility Skills in Female Wrestling Athletes
Authors : Alperen Topcu, Çağlar Edis
Pages : 249-256
Doi:10.18826/useeabd.1559265
View : 117 | Download : 125
Publication Date : 2024-12-31
Article Type : Research Paper
Abstract :Aim: The aim of this study was to investigate the effects of educational games including perception, decision making and reaction skills on agility and reaction skills. Methods: A total of 24 young female wrestling athletes who regularly train 5 times a week were included in the study (Training Group= age: 20,08±2,19 year, height: 1,60±5,33 cm, body weight: 59,50±10,38 kg, bmi: 22,94±3,19, Control Group= age: 17,83±2,43 year, height: 1,62±,07 cm, body weight: 59,61±11,61 kg, bmi: 22,43±3,50). The training group was asked to play 8-week educational games involving perception, decision-making and reaction skills for 30 minutes in the classroom environment without much effort before routine wrestling training. Visual hand reaction (dominant, non-dominant and mixed hand), Y-Reactive and Speedcourt® agility tests were performed before and after the training sessions. Results: Paired sample t test was used for intra-group comparison analyses and independent sample t test analyses were used for comparison statistics of data between 2 groups. The Y-Reactive agility of the training group was statistically significant (p 0.05). Conclusion: The 8-week, 30-minute educational games applied in the classroom environment have positive effects on agility skills. Teachers and coaches can contribute to the development of agility skills not only in the field environment but also in the classroom environment by playing logical and purposeful educational games.Keywords : Reaksiyon, Çeviklik, Sınıf içi eğitsel oyunlar, Güreş