- Turkish Journal of Electrical Engineering and Computer Science
- Volume:20 Issue:Sup.2
- Using a game-based learning model as a new teaching strategy for computer engineering
Using a game-based learning model as a new teaching strategy for computer engineering
Authors : Kristijan KUK, Dragica JOVANOVIC, Dusan JOKANOVIC, Petar SPALEVIC
Pages : 1312-1331
View : 16 | Download : 4
Publication Date : 0000-00-00
Article Type : Research Paper
Abstract :Interactive multimedia simulations and computer game elements can be successfully combined in order to create new advanced educational resources for teaching today`s generation of students. Such a learning environment, a game-based learning model insert ignore into journalissuearticles values(GBLm);, has been designed as a research prototype. This paper describes one type of GBLm for computer engineering, which we have used in the subject of computer graphics for the teaching unit Z-buffer algorithm, in order to facilitate the learning process. The implementation of a GBLm for graphical algorithms insert ignore into journalissuearticles values(GBL4CAl); is presented in detail as a multimedia interactive learning module designed to motivate students by making learning a more enjoyable process. During the design of the GBL4CAl module, special attention was paid to the integration of pedagogical and game-play aspects.Keywords : Game based learning, learning model for computer engineering, Z buffer algorithm, graphical algorithms