- Dokuz Eylül Üniversitesi Sosyal Bilimler Enstitüsü Dergisi
- Volume:26 Issue:4
- GAMIFICATION IN SUSTAINABILITY LEARNING IN BUSINESS EDUCATION
GAMIFICATION IN SUSTAINABILITY LEARNING IN BUSINESS EDUCATION
Authors : Özge Özgen, Banu Demirel
Pages : 1667-1695
Doi:10.16953/deusosbil.1544347
View : 39 | Download : 30
Publication Date : 2024-12-12
Article Type : Research Paper
Abstract :This study was conducted on gamification, sustainability learning, and business education dimensions. The main objective of this study is to synthesize the empirical evidence already available to gain a comprehensive understanding of how gamification can enhance sustainability learning in business education. Since integrating these three dimensions is a new and emerging area in the literature, early work in this field is expected to contribute significantly to future studies. According to the content analysis, the primary finding of the analyzed studies is that they mainly emphasize the cognitive engagement aspect. However, when the sustainability dimension is incorporated into gamification in business education, the games become excessively complex. Moreover, the studies examining cognitive outcomes need to adequately consider students\\\' emotional states, and more attention is given to the behavior change associated with sustainability.Keywords : Oyunlaştırma, Sürdürülebilirlik, Sürdürülebilir Kalkınma Hedefleri, İşletme Eğitimi